AI Insights · Timothy · July 2023
Top 5 Play Pass Games on iOS in Ukraine Q2 2023
Discover the performance trends of the top 5 Play Pass games on iOS in Ukraine during Q2 2023, including weekly downloads, revenue, and active users.
In the second quarter of 2023, the top 5 Play Pass games on iOS in Ukraine demonstrated varied performance trends. Here’s a closer look at each game's weekly downloads, revenue, and active users, based on data from Sensor Tower.
Sea Battle 2 from BYRIL OOO experienced a peak in weekly revenue of around $299 in late April. Weekly downloads showed a fluctuating trend, starting at approximately 3.1K at the end of March and ending at about 2.3K by the end of June. Weekly active users for the game saw a gradual decline from 9K to around 7.5K over the quarter.
Brain It On! by Orbital Nine Games Inc saw its highest weekly revenue of $40 in the final week of June. Weekly downloads peaked at 3.5K in early May, followed by a decline to about 987 by the end of the quarter. Weekly active users reached their highest point at 4.8K in early May, gradually declining to around 1.9K by the end of June.
Touchgrind BMX 2 from Illusion Labs had a consistent weekly revenue, peaking at $88 in early May. Weekly downloads were highest at 3.8K in the same period, but later settled to around 888 by the end of June. The game’s weekly active users saw a peak of 3.7K in early May and stabilized at approximately 1.9K toward the end of the quarter.
Hungry Shark Evolution by Ubisoft achieved its highest weekly revenue of $427 in late May. Downloads saw an upward trend, peaking at 1.7K in mid-June, and ending at about 1.4K by the end of the quarter. Weekly active users increased from 7.8K at the end of March to a peak of 8.8K in mid-June, before slightly dropping to around 8.2K by the end of June.
Reckless Getaway 2: Car Chase from Miniclip.com experienced a significant spike in weekly downloads, reaching nearly 5K in late May before settling to around 786 by the end of June. Weekly revenue peaked at $93 in late May. Weekly active users followed a similar pattern, peaking at 8.7K in late May and ending at about 4.1K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.